xbox live party chat
Microsoft wants to use AI to bleep out bad words in Xbox Live party chat
Today, Microsoft announced that it's rolling out filters that will let Xbox Live players automatically limit the text-based messages they receive to four maturity tiers: "Friendly, Medium, Mature, and Unfiltered." What's more interesting is a "looking ahead" promise Microsoft made at the end of the announcement (emphasis added): Ultimately our vision is to supplement our existing efforts and leverage our company efforts in AI and machine learning technology to provide filtration across all types of content on Xbox Live, delivering control to each and every individual player. Your feedback is more important than ever as we continue to evolve this experience and make Xbox a safe, welcome and inclusive place to game. The ultimate goal, Xbox Live program manager Rob Smith told The Verge, is a system "similar to what you'd expect on broadcast TV where people are having a conversation, and in real time, we're able to detect a bad phrase and beep it out for users who don't want to see that." While broadcast networks still use live engineers to censor their tape-delayed content (with sometimes disastrous errors), Microsoft's plans involve using machine learning to filter voice communication on a much larger scale without centralized human intervention.